Most Facilities in the game have a mod slot. You are able to install Facility Mods into these slots to boost the facilities' existing benefits, or give them new Passive Effects and Facility Actions. Facility Mods are separated into different categories, determining which facilities they can be installed into.
Note: Some facilities must be upgraded before you could install a Facility Mod into them.
Universal Mods can be installed into any facilities which have a mod slot.
|Anniversary Cake Oven||Allows you to make fiery, zombie-killing anniversary cakes.||Unlocks Facility Action:
|Assortment of Airtight Containers||These containers help keep food fresh.||+2 Food Storage|
|Bike Generator||Critical power is just a few pedals away.||Provides Power to a Facility (requires Labor)|
|Comfy Chair||Everybody appreciates having a nice place to sit and rest a spell.||+3 Morale for everyone|
|CLEO Support Transmitter
|...aerial drone support delivers measurable decrease in target density surrounding key sites...||Unlocks Radio Command:
|Fireworks Crafting Station
|Allows you to craft consumables and ammunition unique to the Independence Pack DLC.||Unlocks Facility Actions:
|Improvised Weapon Station||Allows you to craft lead-filled bats and improvised rifles from special Network-supplied patterns.||Unlocks Facility Actions:
|Maintenance Bench||Allows us to perform weapon maintenance that prevents durability loss for a time.||Unlocks Facility Action:
|Mini Fridge||Though it may once have only stored cheap beer, now this handy appliance can store meds and food.||+2 Food and Medicine Storage (+5 with Power)|
|Pallet Storage Solution||This set of sturdy wooden pallets helps us keep our building materials organized.||+5 Materials Storage|
|Plague Toxin Distiller
|Allows you to transform the poison glands you harvest from plague bloaters into plague busters.||Unlocks Facility Action:
|Portable Generator||As long as we have gas, we have power.||Provides Power to a Facility (requires Fuel)|
|Red Talon Crafting Station
|...targeted delegation of manufacture should ensure the completion of secondary directives within medium-range timeframe...
Note: Each provided Facility Action requires Power.
|Unlocks Facility Actions:
|Secure Case||This reinforced, lockable case helps us keep our ammo organized.||+5 Ammo Storage|
|Shelving Unit||Basic shelving useful for storing whatever we have too much of.||+2 Storage for each resource|
|Small Fuel Tank||A nice, safe place to keep extra fuel.||+5 Fuel Storage|
|Solar Generator||The ultimate for off-the-grid survival.||Provides Power to a Facility|
|Water Cooler||Keeps our water supply clean and drinkable ... once we fill it up, of course.||Provides Water to a Facility|
|Wood Stove||A simple source of warmth and joy, as long as we have materials to feed it.||+3 Morale for everyone (requires Materials)|
Command Center Mods
Command Center Mods can be installed into:
|Network Signal Booster||Some tech-nerds with the Network whipped this up.||+2 Outpost Slot|
|Signal Antenna||A home-made antenna rig we can use to communicate with receivers at great distance.||+1 Outpost Slot|
Fighting Gym Mods
Fighting Gym Mods can only be installed into the Fighting Gym.
|All-in-One Workout System||Grants a small Stamina and Health bonus to each survivor in our community.||+5 Max Health and Stamina for everyone|
|Set of Free Weights||Grants a Health bonus to each survivor in our community.||+10 Max Health for everyone|
Gardening Mods can be installed into:
Note: You can install 'Bag of Fertilizer' and 'Jug of Pesticide' as well whether you grow Food or Meds, however they will only provide the +50% Yield if you grow the appropriate resource. 'Compost Bin' and 'Garden Toolkit' boost the production of both resources.
|Bag of Fertilizer||Increases our food yield.||+50% Food Yield for a Facility|
|Compost Bin||Increases our yield.||Unlocks Facility Action:
|Garden Toolkit||An array of pro-grade cultivation tools.||+30% Yield for a Facility|
|Jug of Pesticide||These chemicals keep bugs from eating our herbs.||+50% Meds Yield for a Facility|
|Jug of Trumbull Valley Grow-Chem||These chemicals transform blood plague into a powerful fertilizer, which drastically increases food or meds production when this mod is installed in a Garden, Farm, or Hydroponics facility.
Invented by Tressie Huerta, an agricultural scientist from Trumbull Valley.
|Unlocks Facility Action:
|Soil Enrichment Kit||Specialized chemicals we can use to grow healthier crops.||+10 Max Health for everyone|
Kitchen Mods can be installed into:
|Canning Station||A set of equipment used to preserve food.||+5 Food Storage|
|Countertop Oven||A small but functional baking oven.||Unlocks Facility Action:
|Espresso Machine||A high-end European coffee extractor with a price tag similar to some used cars.||Unlocks Facility Action:
|Food Dehydrator||A modern machine for removing moisture from food, preserving it for a very long time.||+10 Food Storage (requires Power)|
|Slow Cooker||Expertly designed to add flavor to food via time, instead of effort.||Unlocks Facility Action:
|Stand Mixer||The number one item on wedding registries since 1919.||+50% Facility Action Speed (requires Power)|
|Water Boiler||Hot water on demand makes easier in a kitchen.||+50% Facility Action Speed (requires Water)|
Lounge Mods can only be installed into the Lounge.
- Though the 'Collection of Board Games' and the 'Game Console' have the same effects, the Game Console's moral boost lasts way longer.
- The 'Collection of Reference Books' says that it'll give you +10% Experience Rate, however if you check out your Active Effects on your Base Screen, you can see that it actually gives you +33%.
|Collection of Board Games||An impressive array of tabletop games to keep us entertained for countless hours.||Unlocks Facility Action:
|Collection of Reference Books||A trove of information that helps us learn faster.||+33% Experience Rate for everyone|
|Game Console||A first-gen XBOX with a couple of controllers and some game discs.||Unlocks Facility Action:
|Minibar||Decent mixers in a classy standalone bit of furniture.||Unlocks Facility Action:
Medical Mods can be installed into:
- the Field Hospital,
- the Infirmary,
- the Medical Tent in Heartland, and
- the Unused Medical Annex in Heartland.
|Advanced Biochem Station||This strange set of equipment seems like something out of a mad scientist's lab... and given that it allows the creation of potent compounds based on zombie biology, maybe it is.||Unlocks Facility Actions:
|Case of Stabilizing Foam||Military-grade emergency medical gear.||Free Instant Health Recovery for Active Survivor|
|Cast-Making Kit||All the splints, plaster, and gauze you need to set a broken bone.||+30% Injury Recovery for Inactive Survivors|
|Cleaning Station||Includes a washbasin and cleaning supplies.||+25% Infection Recovery for Inactive Survivors|
|Pill Press||A traditional pill-making device, used by compounding pharmacies.||Painkiller Crafting Discount|
|Sanitizing Machine||Lab-grade cleaning equipment used by surgeons at well-funded hospitals.||+50% Infection Recovery for Inactive Survivors (requires Power)|
Shooting Range Mods
Shooting Range Mods can be installed into:
|Brass Collector||Quicker cleanup at the firing range means more efficient training sessions.||+30% Facility Action Speed|
|Set of Motorized Targets||Designed to make our training time much more efficient.||+50% Facility Action Speed (requires Power)|
Sleeping Facility Mods
Sleeping Facility Mods can be installed into:
|Camp Heater||A precious source of warmth in an increasingly cold world.||+3 Morale for everyone (requires Fuel)|
|White Noise Machine||A welcome, sleep-inducing alternative to endless zombie moans.||+10 Morale for everyone (requires Power)|
Workshop Mods can be installed into:
- the Armory,
- the Auto Shop,
- the Basic Lab in Heartland,
- the Fabricator Shop in Heartland,
- the Forge,
- the Red Talon Workshop,
- the Repair Depot in Heartland, and
- the Workshop.
Note: Making Parts with the CNC Mill has a higher yield than the 'Scrap Materials for Parts' Facility Action in your Storage.
|Bolt-Crafting Toolset||You can't recover every bolt you shoot, but you can always make more.||Increases Yield When Crafting Crossbow Bolts|
|CNC Mill||A small, hobbyist-grade device useful for making one's own machine parts.||Unlocks Facility Action:
|Filling Machine||Lets us fill bottles with home-made stuff quickly and efficiently.||Increases Yield When Crafting Molotovs and Fuel Bombs|
|Hand Drill Press||An old-school machinist's tool for drilling precisely without a source of electricity.||+25% Facility Action Speed|
|Handgun Ammo Press||Because scavenging for loose bullets is crazy.||Unlocks Facility Actions:
|Heavy-Duty Ammo Press||The best guns always need the rarest ammunition.||Unlocks Facility Actions:
|Magnum Ammo Press||You can't be a badass without bullets.||Unlocks Facility Actions:
|Rifle Ammo Press||Reload your rifles the way our ancestors did.||Unlocks Facility Actions:
|Salvage Furnace||The pride and joy of any backyard blacksmith, able to reach temperatures up to 3000F.||Increases Yield When Salvaging Weapons and Weapon Remains (+50%)|
|Set of Power Tools||High-quality tools, equally suited to a hobbyist's garage or a job site.||+50% Facility Action Speed (requires Power)|
|Shotgun Ammo Press||What good is a boomstick with no boom?||Unlocks Facility Action:
|Soldering Station||A tinkerer's soldering bench, used to craft homemade electronics.||Unlocks Facility Action: