Medicine is one of the 8 basic Knowledge.
Provided by:
- Community Skills:
- Enclave Benefits:
- Quirk Skills:
Required for:
- Facility Upgrades:
- Infirmary - Upgrade 3
- Meds Outpost - Upgrade 3
- Facility Actions:
- Infirmary/Field Hospital:
- Craft First Aid Kits (requires Water)
- Primary Care
- Infirmary/Field Hospital:
Provided boosts:
- Facility Boosts:
- Infirmary/Field Hospital:
- Craft Bandages - crafts additional Bandages
- Emergency Medicine - reduces Meds cost to 2
- Primary Care - Max Health bonus
- Producing Meds - reduces Chemicals and Ethanol cost to 3
- Infirmary/Field Hospital:
- Landmark Outposts Boost:
- Echo Lab Research Station:
- Specimen Incubation Strategy:
- Multiply Plague Sample: Improves Samples yield by +1 (+9 in total)
- Specimen Incubation Strategy:
- Echo Lab Research Station: